Credits to Gezelle Roberts, here's the cooldown and duration of Neptune Berserk. Let me purchase the Predator at next Pinata and update the table below.
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T8 Vehicle | Ultimate Ability | Duration |
---|---|---|
Hovercraft (Neptune) | [Berserk]: Activate an armor of invincibility for a short span. Any harm taken during this window can potentially heal the vehicle. | Initial Cooldown: 20 s Effect: 6 s Cooldown: 13 s Recharge cycle: 20 s |
Helicopter (KA-50) | [Satellite EMP]: Release a satellite-driven EMP, momentarily silencing vehicles in the vicinity. The vehicle harnesses energy, healing for each affected adversary | Initial Cooldown: s Effect: s AoE: m Cooldown: s Recharge cycle: s |
Tank (T-08) | [War Turtle]: Use the War Turtle defense, rendering the vehicle invulnerable for a brief span. The energy from every received impact replenishes the vehicle, determined by the potency of the attack. | Initial Cooldown: s Effect: s Cooldown: s Recharge cycle: s |
Helicopter (VIP Predator) | [Mega Mine]: Trigger a powerful explosion, inflicting significant damage to enemies within its blast radius | Initial Cooldown: s Effect: s AoE: m Cooldown: s Recharge cycle: s |